Stat | Base |
---|---|
HP | 15,315 |
Attack | 560 |
Defense | 560 |
Speed | 98 |
Crit Rate | 30% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |
Date | Monster | Skill | Change |
---|---|---|---|
07/29/2022 |
![]() Zerath |
Stat Changed | Base Attack Speed:
Unawakened: 92 97 Awakened: 93 98 |
07/29/2022 |
![]() Zerath |
Awakening Effect Changed | Increases Resistance by 25% Increases Critical Rate by 15% |
11/29/2021 |
![]() Zerath |
S2
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Recovery amount: Proportional to the ally's HP (15% each)
Proportional to the caster's MAX HP (15%) |
01/15/2021 |
![]() Zerath |
S3
![]() |
Fixed an error of the life drain amount not being applied properly when using the skill while having Vampire Runes equipped
Fixed an error of the HP decreasing under Invincible status |
01/15/2021 |
![]() Zerath |
S3
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Increased the damage by 18% |
01/15/2021 |
![]() Zerath |
S1
![]() |
Inflicts damage in proportion to ATK Inflicts damage in proportion to your MAX HP and ATK |
10/29/2019 |
![]() Zerath |
S3
![]() |
Damage increased by 10% |
12/20/2018 |
![]() Zerath |
S3
![]() |
[Effect added] Redistributes the HP of all enemies, excluding the boss, before inflicting damage |
07/04/2018 |
![]() Zerath |
S3
![]() |
Decreases the cooldown time by 1 turn (6 turns 5 turns) |
07/04/2018 |
![]() Zerath |
S2
![]() |
[Effect added] Light attribute allies will receive doubled amount of healing |