Dark
| Stat | Base |
|---|---|
| HP | 10,215 |
| Attack | 1,021 |
| Defense | 439 |
| Speed | 99 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |


| Date | Monster | Skill | Change |
|---|---|---|---|
| 07/24/2024 |
Jaara |
S3
|
(As-is) The enemy you defeated on your turn cannot revive during the battle (To-be) The passive skills of all enemies do not activate when you attack an enemy on your turn (boss excluded). For example, if there's a Water Mage with a soul stone and you defeat a target other than Water Mage, the target cannot be revived |
| 02/14/2024 |
Jaara |
S3
|
(As-is) Leaves a Branding Effect for 2 turns and weakens the Defense for 2 turns with a 50% chance each when you attack an enemy. Additionally, the attack will always land as a Critical Hit when you attack the enemy target with lower Defense than your Attack Power on your turn. [Automatic Effect] (To-be) Leaves a Branding Effect for 2 turns and weakens the Defense for 2 turns with a 50% chance each when you attack an enemy. Additionally, the enemy you defeated on your turn cannot revive during the battle. The attack will always land as a Critical Hit when you attack the enemy target with lower Defense than your Attack Power on your turn [Automatic Effect] |
| 01/30/2024 |
Jaara |
S3
|
[Effect added] The defeated target cannot be revived |
| 01/30/2024 |
Jaara |
S3
|
Dead target cannot be revived during the battle When attacking on your turn, always land a Critical Hit if the target's Defense is lower than your Attack Power |
| 11/29/2021 |
Jaara |
S2
|
[Effect added] Removes 1 beneficial effect from the targeted enemy |
| 06/28/2021 |
Jaara |
Stat Changed | Increased the Attack Speed by 5 each for before and after Phoenix's awakening
Unawakened 93 98 Awakened 94 99 |
| 03/30/2021 |
Jaara |
S3
|
Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
| 09/28/2020 |
Jaara |
Awakening Effect Changed | Increases Accuracy by 25% Strengthen [Dark Nova] Skill
[Dark Nova] Skill strengthened effect: Gains a turn instantly if the enemy dies |
| 09/28/2020 |
Jaara |
S3
|
[Skill changed]
(Before) Leaves a Branding Effect for 3 turns with a 50% chance when you attack an enemy. When you defeat an enemy during your turn, the enemy can't be revived during the battle, and the cooldown time of [Dark Nova] will be decreased by 1 turn. [Automatic Effect] (Changed to) Leaves a Branding Effect for 2 turns and weakens the Defense for 2 turns with a 50% chance each when you attack an enemy. When you defeat an enemy during your turn, the enemy can1be revived during the battle. [Automatic Effect] |
| 04/27/2018 |
Jaara |
S3
|
Changed the damage increase/cooldown time decrease to harmful effect activation rate increase. |
| 04/27/2018 |
Jaara |
S3
|
[Skill Modification] Changed to a passive skill
Before: Burns the enemy's souls with soul fire, disturbing HP recovery and Branding the target for 3 turns. The enemy can't be revived if the enemy is killed with this skill. After: Leaves a Branding Effect for 3 turns with a 50% chance when you attack an enemy. When you defeat an enemy during your turn, the enemy can't be revived during the battle, and the cooldown time of [Dark Nova) will be decreased by 1 turn. [Automatic Effect] |
| 05/30/2016 |
Jaara |
S3
|
Damage increased by 14%. 3 Continuous Damage effects for 2 turns Disturb Recovery and Brand for 3 turns. |
| 01/30/2015 |
Jaara |
S2
|
Damage increased by 17% |
| 09/27/2014 |
Jaara |
S2
|
Damage average increased by 7% |