Dark
| Stat | Base |
|---|---|
| HP | 7,740 |
| Attack | 911 |
| Defense | 384 |
| Speed | 102 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 03/30/2021 |
Mara |
S3
|
Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
| 03/30/2021 |
Mara |
S2
|
Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
| 06/03/2017 |
Mara |
S3
|
Increases inflicted damage by 8%
Decreased the cooldown time by 1 turn (5 4 turns) |
| 06/03/2017 |
Mara |
S2
|
[Effect added] The enemy can't be revived if the enemy is killed with this skill. |
| 06/03/2017 |
Mara |
S1
|
The inflicted damage is proportionate to the Attack Power The inflicted damage is proportionate to the enemy's MAX HP. |
| 10/30/2015 |
Mara |
S2
|
Chance to disturb HP recovery has been increased from 25% to 40%. |
| 07/01/2015 |
Mara |
S1
|
Damage has been increased by 8%. |
| 01/30/2015 |
Mara |
S2
|
Damage increased by 8% |