Stat | Base |
---|---|
HP | 7,740 |
Attack | 911 |
Defense | 384 |
Speed | 102 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
03/30/2021 |
![]() Mara |
S3
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Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
03/30/2021 |
![]() Mara |
S2
![]() |
Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
06/03/2017 |
![]() Mara |
S3
![]() |
Increases inflicted damage by 8%
Decreased the cooldown time by 1 turn (5 4 turns) |
06/03/2017 |
![]() Mara |
S2
![]() |
[Effect added] The enemy can't be revived if the enemy is killed with this skill. |
06/03/2017 |
![]() Mara |
S1
![]() |
The inflicted damage is proportionate to the Attack Power The inflicted damage is proportionate to the enemy's MAX HP. |
10/30/2015 |
![]() Mara |
S2
![]() |
Chance to disturb HP recovery has been increased from 25% to 40%. |
07/01/2015 |
![]() Mara |
S1
![]() |
Damage has been increased by 8%. |
01/30/2015 |
![]() Mara |
S2
![]() |
Damage increased by 8% |