Stat | Base |
---|---|
HP | 11,700 |
Attack | 703 |
Defense | 549 |
Speed | 104 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 40% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |
Date | Monster | Skill | Change |
---|---|---|---|
03/27/2020 |
![]() Mei 2A |
S2
![]() |
(Before)
Lv.2 Attack Bar Recovery +5% Lv.3 Attack Bar Recovery +5% Lv.4 Attack Bar Recovery +10% (After) Lv.2 Attack Bar Recovery +5% Lv.3 Attack Bar Recovery +15% |
03/27/2020 |
![]() Mei 2A |
S1
![]() |
(Before)
Lv.2 Damage +5% Lv.3 Damage +5% Lv.4 Damage +10% (After) Lv.2 Damage +5% Lv.3 Damage +15% |
03/30/2019 |
![]() Mei |
Stat Changed | Attack Type HP Type
The stats will be modified to meet the HP Type. |
03/30/2019 |
![]() Mei |
S3
![]() |
[Skill Modification]
Previously: Inflicts great damage with strengthened Energy Punch and decreases the target's Attack Bar to 0. Changed to: Inflicts damage with strengthened Energy Punch proportionate to your MAX HP and destroys the target's MAX HP by 30% of the damage dealt. |
03/30/2019 |
![]() Mei |
S2
![]() |
[Effect added] Decreases the damage you receive by half if you get attacked while the [Counterattack] skill is on cooldown. |
03/30/2019 |
![]() Mei |
S1
![]() |
Stun chance 25% 30% |
07/01/2015 |
![]() Mei |
S3
![]() |
Damage has been increased by 8%. |
06/02/2015 |
![]() Mei |
Leader Skill Added | The HP of ally Monsters is increased by 21% in Guild Battles. |
12/02/2014 |
![]() Mei |
S3
![]() |
Damage increased by 7% |
09/27/2014 |
![]() Mei |
S2
![]() |
[Effect added] An effect to increase the attack gauge by 50% after an attack added |