Leader Skill: Increase the Attack Power of ally monsters with Fire attribute by 35%.
1/6
Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Hell Flame Arrow
Attacks all enemies 2 times each with burning arrows and inflicts Continuous Damage for 3 turns with a 65% chance on each attack.
(Reusable in 6 turns)