Leader Skill: Increase the Attack Power of ally monsters with Light attribute by 35%.
1/6
Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Critical Arrow
Attacks the enemy with powerful magic arrows to stun and decrease the target's Defense for 2 turns with a 60% chance each. After attacking, recovers a turn instantly if the enemy is not stunned.
(Reusable in 5 turns)