Water
| Stat | Base |
|---|---|
| HP | 9,885 |
| Attack | 769 |
| Defense | 549 |
| Speed | 104 |
| Crit Rate | 30% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |



| Date | Monster | Skill | Change |
|---|---|---|---|
| 07/20/2025 |
Su |
S3
|
[Effect changed] Guaranteed to stun the enemy if the enemy is granted with a harmful effect if the attack lands as a Critical Hit. |
| 05/30/2023 |
Su |
S3
|
(As-is) Attacks the enemy and recovers by 50% of the inflicted damage. Guarantees to stun the target for 1 turn if the enemy is granted with a harmful effect. The inflicted damage will be increased by 50% if the target is immune to stun (To-be) Attacks the enemy to inflict damage and increases your Attack Bar by the ratio of the HP lost by the enemy by this attack. Guarantees to stun the target for 1 turn if the enemy is granted with a harmful effect, and decreases the skill cooldown time of [Delicate Whip] by 1 turn if you defeat the enemy |
| 07/29/2019 |
Su |
S3
|
[Effect added] The inflicted damage will be increased by 50% if the target is immune to stun. |
| 07/29/2019 |
Su |
S2
|
The damage increases as your Attack Speed increases absorbs the enemy target's Attack Bar by 20% |
| 07/29/2019 |
Su |
S1
|
Increased damage by 11% |
| 08/30/2018 |
Su |
S3
|
[Effect added] Increases the Dancing Whip (Passive) activation rate by 15% each if the Dancing Whip (Passive) doesn't get activated. The increased rate will reset when Dancing Whip (Passive) is activated. |
| 08/30/2018 |
Su |
S3
|
This attack is guaranteed to stun for 1 turn if the enemy is suffering more than 2 harmful effects. Guarantees to stun the target for 1 turn if the enemy is granted with a harmful effect. |
| 06/03/2017 |
Su |
S2
|
Modified to "damage also increases as your Attack Speed increases." Decreased the cooldown time by 1 turn (5 4 turns) |
| 01/28/2016 |
Su |
Leader Skill Added | The Attack Power of ally Monsters will be increased by 25% |
| 12/02/2014 |
Su |
S3
|
Damage increased by 10% |
| 08/14/2014 |
Su |
S3
|
The Cooltime has been decreased by 1 turn. |