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Name: Light Oracle
Element: Light
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x10

Awakening
Levels:

 
Stat Base
HP 10,380
Attack 692
Defense 593
Speed 99
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Accuracy of ally monsters by 41%.

1/4
Passing Time
Attacks the enemy 3 times and recovers 10% of the Attack Bar each time the attack lands as a Critical Hit.
Damage +5%
Damage +10%
Damage +15%
 
Skill
Effects:
Increase
ATB
On Crit
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 1.3*{ATK} x3

1/6
Predicted Future
Attacks all enemies with an 80% chance to remove beneficial effects, inflicting Continuous Damage equal to the number of removed beneficial effects for 2 turns.
(Reusable in 4 turns)
Damage +10%
Damage +10%
Damage +10%
Effect Rate +10%
Cooltime Turn -1
 
Skill
Effects:
Remove
Buff
AOE
 
Scales With: ATK
 
Multiplier Formula: 3.0*{ATK}

1/3
Start and End
Removes the harmful effects on all allies and grants Invincibility for 1 turn and Immunity for 2 turns. Recovers their HP by 15% each for 3 turns afterwards.
(Reusable in 6 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Cleanse
AOE
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 1,434
Date Monster Skill Change
11/29/2021 Laima
Laima
S3
Start and End
Start and End
Grants Immunity on all allies for 1 turn 2 turns
03/13/2020 Laima
Laima
Awakening Effect Changed Increases Accuracy by 25% Strengthen [Predicted Future] Skill

[Predicted Future] Skill strengthened effect Removes beneficial effects with a 80% 90% chance.

Inflicts Continuous Damage equal to the number of removed beneficial effects for 2
turns Decreases Attack Speed for 2 turns if you successfully remove beneficial effects
03/13/2020 Laima
Laima
S3
Start and End
Start and End
[Effect added] Grants immunity on all allies for 1 turn
01/30/2015 Laima
Laima
S2
Predicted Future
Predicted Future
Damage increased by 25% / Cooltime decreased by 1
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