Stat | Base |
---|---|
HP | 8,235 |
Attack | 714 |
Defense | 549 |
Speed | 102 |
Crit Rate | 30% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
12/20/2018 |
![]() Yaku |
S3
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[Effect added] Inflicts continuous damage for 1 turn if the skill didn't ignore the enemy's Defense. |
12/20/2018 |
![]() Yaku |
S1
![]() |
Inflicts continuous damage with a 50% 100% chance |
08/27/2016 |
![]() Yaku |
S3
![]() |
Attacks random enemy targets attacks 1 enemy target |
08/27/2016 |
![]() Yaku |
S2
![]() |
[Effect added] Inflicts continuous damage for 2 turns if you get a Critical Hit. |
08/27/2016 |
![]() Yaku |
S1
![]() |
[Effect added] Inflicts continuous damage for 1 turn with a 50% chance |
08/20/2015 |
![]() Yaku |
S3
![]() |
Chance to ignore Defense has been increased from 20% to 25%. Cooldown time has been decreased by 1 turn. |
04/13/2015 |
![]() Yaku |
S2
![]() |
Damage has been increased by 12%. |
04/13/2015 |
![]() Yaku |
S1
![]() |
The Attack Power increase effect activated on Critical Hits will now last for 2 turns (up from 1 turn). |