Fire
| Stat | Base |
|---|---|
| HP | 10,710 |
| Attack | 703 |
| Defense | 615 |
| Speed | 97 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |




| Date | Monster | Skill | Change |
|---|---|---|---|
| 01/24/2025 |
Rebecca 2A |
S3
|
(As-is) Per removed harmful effect, increases Attack Bar by 5% each, up to 30% (To-be) Grants Immunity on all allies for 1 turn. Grants Immunity on the allies with harmful effects removed for 2 turns |
| 08/30/2018 |
Rebecca |
S3
|
The recovery amount increases by 2% 5% for each removed harmful effect. |
| 08/30/2018 |
Rebecca |
S1
|
Harmful effect activation rate: 50% 70% |
| 01/28/2016 |
Rebecca |
S3
|
Minimum recovery amount increased from 10% to 15% |
| 12/02/2014 |
Rebecca |
S3
|
Recovers the HP by 1% for each removed harmful effect Increased to 2% |
