Water
| Stat | Base |
|---|---|
| HP | 10,710 |
| Attack | 769 |
| Defense | 659 |
| Speed | 105 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 40% |
| Accuracy | 0% |
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 07/20/2025 |
Anavel |
S2
|
[Effect added] The recovery amount is increased by 30% for allies with harmful effects removed. |
| 01/30/2024 |
Anavel |
S3
|
Harmful effect activation chance 40% 70% |
| 01/30/2024 |
Anavel |
S1
|
Sleep chance 25% 15% |
| 09/26/2023 |
Anavel |
S3
|
Acquiring a turn when the enemy is put to sleep by attacking is now limited up to 2 times per turn |
| 01/29/2023 |
Anavel |
S1
|
Fixed an issue of gaining a turn even when the enemy is getting defeated |
| 09/28/2022 |
Anavel |
S2
|
Fixed an error where the amount of recovery for yourself and other allies was different when equipped with [ATK+ Proportional to Lost HP] Artifact |
| 03/30/2021 |
Anavel |
S2
|
HP recovery amount is proportionate to your Attack Power HP and Attack Power |
| 10/29/2019 |
Anavel |
S3
|
[Effect added] Decreases the attack speed for 2 turns with a 40% chance. |
| 03/31/2016 |
Anavel |
S2
|
Recovery amount increased by 14%. |
| 03/31/2016 |
Anavel |
S1
|
Puts the target to sleep with a 20% chance 25% chance |
| 10/30/2015 |
Anavel |
S3
|
The cooltime has been reduced by 1 turn. (6 turns 5 turns) |
| 10/30/2015 |
Anavel |
S1
|
Damage has been increased by 5%. |