Stat | Base |
---|---|
HP | 10,710 |
Attack | 769 |
Defense | 659 |
Speed | 105 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 40% |
Accuracy | 0% |
Game Mechanics:
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Date | Monster | Skill | Change |
---|---|---|---|
01/30/2024 |
![]() Anavel |
S3
![]() |
Harmful effect activation chance 40% 70% |
01/30/2024 |
![]() Anavel |
S1
![]() |
Sleep chance 25% 15% |
09/26/2023 |
![]() Anavel |
S3
![]() |
Acquiring a turn when the enemy is put to sleep by attacking is now limited up to 2 times per turn |
01/29/2023 |
![]() Anavel |
S1
![]() |
Fixed an issue of gaining a turn even when the enemy is getting defeated |
09/28/2022 |
![]() Anavel |
S2
![]() |
Fixed an error where the amount of recovery for yourself and other allies was different when equipped with [ATK+ Proportional to Lost HP] Artifact |
03/30/2021 |
![]() Anavel |
S2
![]() |
HP recovery amount is proportionate to your Attack Power HP and Attack Power |
10/29/2019 |
![]() Anavel |
S3
![]() |
[Effect added] Decreases the attack speed for 2 turns with a 40% chance. |
03/31/2016 |
![]() Anavel |
S2
![]() |
Recovery amount increased by 14%. |
03/31/2016 |
![]() Anavel |
S1
![]() |
Puts the target to sleep with a 20% chance 25% chance |
10/30/2015 |
![]() Anavel |
S3
![]() |
The cooltime has been reduced by 1 turn. (6 turns 5 turns) |
10/30/2015 |
![]() Anavel |
S1
![]() |
Damage has been increased by 5%. |