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Hall of Heroes: 03/08/2019
Name: Water Death Knight
Element: Water
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x11

Awakening
Levels:

 
Stat Base
HP
9,060
Min 4,605
15,315 Max
Attack
604
Min 318
1,098 Max
Defense
604
Min 307
900 Max
Speed
100
Min 86
126 Max
Crit Rate
15%
Min 15%
30% Max
Crit Damage
50%
Min 50%
50% Max
Resistance
15%
Min 15%
40% Max
Accuracy
0%
Min 0%
25% Max
Skill-ups to Max
11
Min 4
18 Max
Game Mechanics:

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Leader Skill:
Increase the Defense of ally monsters by 25%.

1/7
Deadly Blow
Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that increases its damage according to your MAX HP.
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
 
Skill
Effects:
Single
Target
 
Scales With: ATK and MAX HP
 
Multiplier Formula: 1.4*{ATK} + 0.2*{MAX HP}

1/5
Check and Destroy
Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. This attack will deal more damage according to your MAX HP.
(Reusable in 2 turns)
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK and MAX HP
 
Multiplier Formula: {ATK} + 0.14*{MAX HP} x2

1/2
Decline
Removes all harmful effects granted on all allies and grants Endure for 1 turn, Immunity for 2 turns, and Recovery for 3 turns.
(Reusable in 5 turns)
Cooltime Turn -1
 
Skill
Effects:
AOE
Cleanse
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 38
Date Monster Skill Change
11/24/2025 Fedora
Fedora
S3
Decline
Decline
Fixed an issue where the skill was not used under a special effect in Rift Dungeon auto battles.
07/20/2025 Fedora
Fedora
S3
Decline
Decline
[Value changed] Grants Recovery on all allies for 2 3 turns.
01/27/2022 Fedora
Fedora
S3
Decline
Decline
[Effect added] Recovers HP of all allies for 2 turns by 15%
09/28/2020 Fedora
Fedora
S3
Decline
Decline
Decreased cooldown time by 1 turn (6 turns 5 turns)
09/28/2020 Fedora
Fedora
S2
Check and Destroy
Check and Destroy
Decreased cooldown time by 1 turn (3 turns 2 turns)
09/28/2020 Fedora
Fedora
S1
Deadly Blow
Deadly Blow
[Effect added] The attack always land as a Crushing Hit (regardless of attribute relation)
01/28/2016 Fedora
Fedora
Leader Skill Added The Defense of ally Monsters will be increased by 25%
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