Select a monster to see teams where monster is used in defenses and/or counters.
Name: Light Lich
Element: Light
Archetype: Defense
Family:
Natural Stars:
Skill-ups to Max: x9

Awakening
Levels:

 
Stat Base
HP
8,895
Min 4,605
15,315 Max
Attack
593
Min 318
1,098 Max
Defense
626
Min 307
900 Max
Speed
95
Min 86
126 Max
Crit Rate
15%
Min 15%
30% Max
Crit Damage
50%
Min 50%
50% Max
Resistance
15%
Min 15%
40% Max
Accuracy
0%
Min 0%
25% Max
Skill-ups to Max
9
Min 4
18 Max
Game Mechanics:

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1/6
Soul Summoning
Summons the souls of the dead to attack the enemy 2 - 3 times. Each attack has a 40% chance to decrease the enemy's Attack Speed for 2 turns.
Damage +10%
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 1.8*{ATK} x3

1/5
Sinkhole
Inflicts damage to all enemies with a hole that consumes souls and recovers the HP by 50% of the inflicted damage. Absorbs the enemy's Attack Bar by 25% with a 25% chance for each attack.
(Reusable in 4 turns)
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Self-Heal
Self
Effect
Absorb
ATB
 
Scales With: ATK
 
Multiplier Formula: 1.1*{ATK} x3

1/1
Endless Attachment (Passive)
Becomes invincible for 1 turn if your HP falls below 50% from above 50%. Drains life from the enemy whenever the enemy's turn ends while the invincible effect is activated. The stolen HP is equivalent to 10% of your MAX HP. [Automatic Effect]
 
Skill
Effects:
Self
Effect
Heal
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 38
Date Monster Skill Change
11/24/2025 Halphas
Halphas
S2
Sinkhole
Sinkhole
The maximum Attack Bar increase from this skill can now exceed 100%.
03/30/2021 Halphas
Halphas
S1
Soul Summoning
Soul Summoning
Increased the damage by 13%
01/07/2020 Halphas
Halphas
S3
Endless Attachment (Passive)
Endless Attachment (Passive)
Fixed the issue of the Monster getting defeated before the Invincible effect is activated
under certain situations
05/28/2019 Halphas
Halphas
S3
Endless Attachment (Passive)
Endless Attachment (Passive)
Fixed an issue of the Invincible effect being remained abnormally when the Invincible effect gets activated with the bomb on your turn
01/29/2018 Halphas
Halphas
S3
Endless Attachment (Passive)
Endless Attachment (Passive)
Fixed the error of [Endless Attachment (Passive)] skill not working properly when the HP is redistributed due to certain skills.
Ex) Dark Dice Magician's [Destiny Dice]/Fire Undine's [Share Life], etc.
11/29/2017 Halphas
Halphas
S3
Endless Attachment (Passive)
Endless Attachment (Passive)
[Effect added] Drains life from the enemy whenever the enemy's turn ends while the invincible effect is activated. The stolen HP is equivalent to 10% of your MAX HP.
11/29/2017 Halphas
Halphas
S2
Sinkhole
Sinkhole
Enemy's Attack Bar absorption rate 15% 25%
10/30/2015 Halphas
Halphas
S1
Soul Summoning
Soul Summoning
The number of hits has been increased from 1 to 2 or 3 hits. (The average of the damage dealt has been increased by 8%) The chance of casting a harmful effect has been decreased from 75% to 40%.
04/13/2015 Halphas
Halphas
S2
Sinkhole
Sinkhole
Chances to absorb the target's Attack Bar have been increased from 10% to 15%.
12/02/2014 Halphas
Halphas
Stat Changed Basic attack speed 92 Increased to 95
12/02/2014 Halphas
Halphas
S1
Soul Summoning
Soul Summoning
Decreases the attack speed for 1 turn Increased to 2 turns
10/25/2014 Halphas
Halphas
S2
Sinkhole
Sinkhole
Damage increased by 13%
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