Leader Skill: Increase the Accuracy of ally monsters by 41%.
1/5
Crushing Blow
With an attack that always lands as a Critical Hit, removes 1 beneficial effect from the enemy with a 75% chance and leaves a Branding effect for 1 turn. The damage increases according to your MAX HP.
Damage +5% Damage +5% Damage +10% Damage +10%
Skill Effects:
Remove Buff
Single Target
On Crit
Guaranteed Critical Hit
Scales With: ATK and MAX HP
Multiplier Formula: 1.1*{ATK} + 0.18*{MAX HP}
1/2
Defend
Escorts the ally target for 3 turns and instantly recovers your turn. Receives half of the damage inflicted on the escorted target while making the damage dealt to the escorted target to 0 and counterattacks the enemy target.
(Reusable in 5 turns)
Cooltime Turn -1
Skill Effects:
Single Target
Additional Turn
Self Effect
1/6
Trick of Darkness
Attacks all enemies with a spell that summons the power of darkness. This attack has a 75% chance to remove beneficial effects and a 75% chance to block beneficial effects from being granted on them for 2 turns. The damage of this skill is proportionate to your MAX HP.
(Reusable in 5 turns)