Stat | Base |
---|---|
HP | 9,225 |
Attack | 790 |
Defense | 571 |
Speed | 99 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |
Date | Monster | Skill | Change |
---|---|---|---|
05/30/2023 |
![]() Taurus |
S2
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[Effect added] Increases your Attack Bar by 10% per bomb you installed on the enemies |
05/30/2023 |
![]() Taurus |
S3
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Damage increased by 10% |
05/30/2023 |
![]() Taurus |
S3
![]() |
This attack will always land as a Crushing Hit This attack won't land as a Glancing Hit |
09/28/2020 |
![]() Taurus |
S3
![]() |
[Effect added] The attack always land as a Crushing Hit (regardless of attribute relation) |
05/30/2016 |
![]() Taurus |
S3
![]() |
Inflicts a harmful effect with a(n) 75% 100% chance |
05/30/2016 |
![]() Taurus |
S2
![]() |
Bomb damage increased by 11% |
03/31/2016 |
![]() Taurus |
S3
![]() |
The effect of increasing the enemy skill cooldowns by 1 turn will now also include passive skills. |
08/20/2015 |
![]() Taurus |
S3
![]() |
Cooldown time has been decreased by 1 turn. |
08/20/2015 |
![]() Taurus |
S1
![]() |
Damage has been increased by 8%. |