Select a monster to see teams where monster is used in defenses and/or counters.
Name: Baekdu
Element: Light
Archetype: Attack
Family: Beast Hunter
Natural Stars:
 
Stat Base
HP 9,060
Attack 670
Defense 538
Speed 100
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
Contribute your notes on Discord today!
Leader Skill:
Increase the HP of ally monsters in Dungeons by 21%.

1/6
Aim Body
Attacks an enemy to inflict damage that ignores all damage reduction effects.
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
 
Skill
Effects:
Ignore
Damage Reduction
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 4.1*{ATK}

1/5
Aim Weak Spot
Attacks an enemy to disturb HP recovery for 2 turns. Leaves the Branding Effect for 2 turns if the target has higher MAX HP than that of yours.
(Reusable in 3 turns)
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 5.5*{ATK}

1/5
Silver Light
Attacks the enemy 3 times with arrows of light. The faster your Attack Speed compared to the enemy's, the greater damage you can inflict.
(Reusable in 5 turns)
Damage +10%
Damage +10%
Cooltime Turn -1
Cooltime Turn -1
 
Scales With: ATK, SPD and Target SPD
 
Multiplier Formula: 1.8*{ATK}*({SPD} + 80)/{Target SPD} x3
ArtamielBaekduJeanne
Artamiel Baekdu Jeanne
Leader Skill:
Increase the HP of ally monsters with Light attribute by 50%.
Contributed By: Neartv on 01/16/2024 04:11 AM UTC
No Results Found.
5.18.3 - © SWGT 2024 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us