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Fusion:
Name: Dark Ifrit
Element: Dark
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x11

Awakening
Levels:

 
Stat Base
HP 9,555
Attack 637
Defense 703
Speed 99
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the HP of ally monsters by 33%.

1/6
Mega Smash
Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Damage +5%
Effect Rate +10%
Damage +10%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK and SPD
 
Multiplier Formula: {ATK}*({SPD} + 210)/70

1/7
Super Crush
Attacks all enemies to inflict damage that's proportionate to the enemy's MAX HP and stuns them with a 40% chance. If the target is not stunned after attacking, decreases the Attack Bar of the target by 50% with a 100% chance.
(Reusable in 4 turns)
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Cooltime Turn -1
 
Skill
Effects:
AOE
Decrease
ATB
Single
Target
 
Scales With: ATK and Target MAX HP
 
Multiplier Formula: 2.0*{ATK} + 0.15*{Target MAX HP}

1/1
Conversion of Magic (Passive)
Removes a harmful effect, except inability effects, on all allies each turn and the allies will recover their HP by 5% for each harmful effect removed. In addition, your Attack Bar increases by 15% for each harmful effect remaining on the ally after attacking each turn. [Automatic Effect]
 
Skill
Effects:
Cleanse
AOE
Heal
Increase
ATB
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 1,005
Date Monster Skill Change
01/29/2023 Veromos
Veromos
S2
Super Crush
Super Crush
Decreases the Attack Bar of the target enemy immune to stun by 50%
Decreases the Attack Bar of the target by 50% if the target is not stunned after attacking
11/28/2022 Veromos
Veromos
S3
Conversion of Magic (Passive)
Conversion of Magic (Passive)
Removes harmful effects after taking damage from Continuous Damage or Bomb
Removes harmful effects before taking damage

Your Attack Bar increases by 10% 15% for each harmful effect remaining on the ally after attacking
11/28/2022 Veromos
Veromos
S2
Super Crush
Super Crush
Stun rate 30% 40%
01/27/2022 Veromos
Veromos
Stat Changed Adjusted stats to match the Support type
03/30/2021 Veromos
Veromos
S2
Super Crush
Super Crush
Fixed an issue of the skill striking timing being awkward under certain situations
03/30/2021 Veromos
Veromos
S2
Super Crush
Super Crush
[Effect added] The target immune to stun will have the Attack Bar decreased by 50% each with a 100% chance
03/30/2021 Veromos
Veromos
S2
Super Crush
Super Crush
Inflicts damage in proportion to your MAX HP in proportion to the enemy's MAX HP
10/29/2019 Veromos
Veromos
S3
Conversion of Magic (Passive)
Conversion of Magic (Passive)
[Effect Modification]
Recovers 3% HP for each harmful effect removed
all allies will recover their HP by 3% for each harmful effect removed.
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