Stat | Base |
---|---|
HP | 11,370 |
Attack | 812 |
Defense | 571 |
Speed | 100 |
Crit Rate | 30% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
03/27/2024 |
![]() Akhamamir |
S3
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[Effect added] Disturbs HP recovery for 2 turns |
01/29/2023 |
![]() Akhamamir |
S2
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Decreases the Attack Bar of the target enemy immune to stun by 50%
Decreases the Attack Bar of the target by 50% if the target is not stunned after attacking |
11/28/2022 |
![]() Akhamamir |
S2
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Stun rate 30% 40% |
03/30/2021 |
![]() Akhamamir |
S2
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Fixed an issue of the skill striking timing being awkward under certain situations |
03/30/2021 |
![]() Akhamamir |
S2
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[Effect added] The target immune to stun will have the Attack Bar decreased by 50% each with a 100% chance |
03/30/2021 |
![]() Akhamamir |
S2
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Inflicts damage in proportion to your MAX HP in proportion to the enemy's MAX HP |
06/29/2020 |
![]() Akhamamir |
Leader Skill Changed | Increases the Accuracy of ally monsters by 41%. Increases the Attack Speed of ally monsters by 24%. |
08/30/2018 |
![]() Akhamamir |
S3
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[Effect added] The damage increases by 50% if there's only one harmful effect on the enemies. (The damage increase amount is same as the previous one with 2 or more harmful effects) |