Dark
| Stat | Base |
|---|---|
| HP | 8,565 |
| Attack | 769 |
| Defense | 472 |
| Speed | 102 |
| Crit Rate | 30% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 06/28/2021 |
Cassie |
S2
|
Increases your Attack Bar by 10% each when you land a Critical Hit Inflicts Continuous Damage for 2 turns |
| 05/28/2019 |
Cassie |
S3
|
Critical hit activation chance 30% Increases your critical damage by 50% when you land a critical hit |
| 05/28/2019 |
Cassie |
S2
|
Critical hit activation chance 30% removes beneficial effects with a 50% chance |
| 05/28/2019 |
Cassie |
S1
|
Increased damage by 7% |
| 01/29/2018 |
Cassie |
S3
|
[Effect Modification]
Ignores the enemy's Invincible Effect Ignores all damage reduction effects Increases the inflicted damage by 8% |
| 01/29/2018 |
Cassie |
S2
|
Increases the inflicted damage by 10% |
| 06/03/2017 |
Cassie |
S3
|
The chance of landing a Glancing Hit is decreased by 50% The chance of landing a Critical Hit is increased by 30%. |
| 01/28/2016 |
Cassie |
Leader Skill Added | The Attack Power of ally Monsters will be increased by 18% |
| 01/28/2016 |
Cassie |
S2
|
[Effect added] Critical Hits will increase the Attack Bar by 10% |
| 01/28/2016 |
Cassie |
S1
|
Chance to cause harmful effects increased from 20% to 30% |
| 10/30/2015 |
Cassie |
S1
|
The number of hits has been increased from 2 to 3 hits. (Total damage remains the same) The chance of casting a harmful effect has been decreased from 30% to 20%. |