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Name: Light Sea Emperor
Element: Light
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x7

Awakening
Levels:

 
Stat Base
HP
10,380
Min 4,605
15,315 Max
Attack
648
Min 318
1,098 Max
Defense
637
Min 307
900 Max
Speed
100
Min 86
126 Max
Crit Rate
15%
Min 15%
30% Max
Crit Damage
50%
Min 50%
50% Max
Resistance
15%
Min 15%
40% Max
Accuracy
0%
Min 0%
25% Max
Skill-ups to Max
7
Min 4
18 Max
Game Mechanics:

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Leader Skill:
Increase the Attack Speed of ally monsters by 24%.

1/5
Power Surge
Attacks the enemy, dealing damage and transferring 2 harmful effects on you to the enemy. Increases the damage by 15% if there are no harmful effects to transfer.
Damage +5%
Damage +5%
Damage +10%
Damage +10%
 
Skill
Effects:
Transfer
Debuff
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 4.0*{ATK}

1/2
Sweeping Waves
Attacks all enemies with mighty waves, Silencing them for 2 turns. The enemies under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills.
(Reusable in 5 turns)
Cooltime Turn -1
 
Skill
Effects:
AOE
 
Scales With: ATK
 
Multiplier Formula: 3.0*{ATK}

1/3
Holy Ground
Removes all harmful effects on all allies and grants them Immunity and Invincibility for 2 turns. If the ally's harmful effects are removed, the duration of Immunity effect will be increased by 1 turn of that ally.
(Reusable in 6 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Cleanse
AOE
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 1,424
Date Monster Skill Change
01/27/2022 Pontos
Pontos
S1
Power Surge
Power Surge
Transfers 1 2 harmful effects on you to the enemy
01/15/2021 Pontos
Pontos
S3
Holy Ground
Holy Ground
Grants Invincibility and Immunity on all allies for 1 turn 2 turns

[Effect changed]
Increases the Immunity effect up to 3 turns proportionate to the no. of harmful effects removed from each ally
If the ally's harmful effects are removed, the duration of Immunity effect will be increased by 1 turn of that ally
07/04/2018 Pontos
Pontos
S3
Holy Ground
Holy Ground
[Effect added] Increases the Immunity effect up to 3 turns proportionate to the no. of harmful effects removed from each ally
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