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Name: Light Neostone Agent
Element: Light
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x10

Awakening
Levels:

 
Stat Base
HP 10,380
Attack 483
Defense 637
Speed 103
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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1/6
Preemptive Strike
Attacks the enemy 2 times. Each attack has a 25% chance to increase the enemy's chance of dealing a Glancing Hit for 2 turns.
Damage +5%
Effect Rate +5%
Effect Rate +5%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 1.9*{ATK} x2

1/3
Briefing
Removes all harmful effects on an ally target and fills up the ally's Attack Bar. If the target has no harmful effects to remove, grants Recovery for 1 turn.
(Reusable in 4 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Cleanse
Single
Target
Increase
ATB

1/4
Neostone Field
Grants immunity on all allies for 2 turns with holy powers. In addition, the target ally will become invincible for 2 turns, and all other allies will be granted with a shield that's proportionate to your level for 2 turns.
(Reusable in 7 turns)
Cooltime Turn -1
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Single
Target
AOE
 
Scales With: Attacker's Level
 
Multiplier Formula: 150.0*{Attacker's Level}
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 35
Date Monster Skill Change
09/29/2025 Illianna
Illianna
S2
Briefing
Briefing
[Effect added] Grants Recovery for 1 turn if the ally target has no harmful effects to remove.
01/07/2020 Illianna
Illianna
S3
Neostone Field
Neostone Field
[Skill changed]
(Before) Protects allies with holy powers. The target ally will become invincible for 2 turns, and all other allies will receive Endure for 1 turn.

(Changed to) Grants immunity on all allies for 2 turns with holy powers. In addition, the target ally will become invincible for 2 turns, and all other allies will be granted with a shield that's proportionate to your level for 2 turns.
01/07/2020 Illianna
Illianna
S3
Neostone Field
Neostone Field
Decreased cooldown time by 1 turn (8 turns 7 turns)
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