Fire
| Stat | Base |
|---|---|
| HP | 11,535 |
| Attack | 714 |
| Defense | 494 |
| Speed | 104 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 09/29/2025 |
Lisa |
S3
|
MAX cooldown (6 turns 5 turns) |
| 09/29/2025 |
Lisa |
S3
|
(As-is) Removes all harmful effects on all allies. After that, up to 3 allies will attack the enemy target. Decreases the cooldown of [Attack Command] by 1 turn if there are no harmful effects to remove from the allies. (To-be) Removes all harmful effects on all allies, and attacks the enemy target with 2 other allies. Recovers the HP of all allies by 15% if there are no harmful effects to remove from allies. |
| 01/24/2025 |
Lisa |
S3
|
Fixed an issue where the skill wouldn't activate correctly |
| 03/27/2024 |
Lisa |
S3
|
[Effect added] Decreases the cooldown of (Attack Command] by 1 turn if there are no harmful effects to remove from allies |
| 01/07/2020 |
Lisa |
S3
|
The skill cooldown time of [Attack Command] is decreased when you attack together |