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Name: Wind Martial Artist
Element: Wind
Archetype: Attack
Family:
Natural Stars:
Skill-ups to Max: x17

Awakening
Levels:

 
Stat Base
HP 8,565
Attack 582
Defense 494
Speed 98
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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1/8
Roundhouse Kick
Kicks an enemy and stuns the target for 1 turn with a 35% chance.
Damage +5%
Effect Rate +5%
Damage +5%
Effect Rate +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.9*{ATK}

1/6
Combo Attack
Attacks an enemy 3 times. Each attack has a 20% chance to decrease the enemy's Defense for 2 turns. Instantly gains another turn with a 30% chance after the attack.
(Reusable in 4 turns)
Damage +5%
Damage +10%
Damage +10%
Effect Rate +15%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
Additional
Turn
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 1.9*{ATK} x3

1/6
Qinggong
Increases the Attack Speed for 2 turns with quick footwork. Attacks the enemy to inflict damage proportionate to your Attack Speed. The Attack Bar will be increased by 50% after the attack.
(Reusable in 5 turns)
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Self
Effect
Increase
ATB
 
Scales With: ATK and SPD
 
Multiplier Formula: {ATK}*({SPD} + 400)/80
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 3,170
Date Monster Skill Change
02/27/2017 Lo
Lo
S3
Qinggong
Qinggong
Inflicts damage proportional to the Attack Power Inflicts damage proportional to the Attack Power + Attack Speed
02/27/2017 Lo
Lo
S2
Combo Attack
Combo Attack
[Effect added] Instantly recovers your turn with a 30% chance after the attack
02/27/2017 Lo
Lo
S1
Roundhouse Kick
Roundhouse Kick
Increased harmful effect activation rate from 25% 30%
08/20/2015 Lo
Lo
Monster Archetype Changed The monster's type has been reassigned from HP to Attack.
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