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Hall of Heroes: 05/13/2022
Name: Dark Horus
Element: Dark
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x11

Awakening
Levels:

 
Stat Base
HP 9,390
Attack 593
Defense 593
Speed 101
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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1/7
Overpower
Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
Damage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Decrease
ATB
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/6
Desert Wind
Attacks all enemies with winds of sand, decreasing 30% of their Attack Bar and also their Attack Speed by 2 turns with a 50% chance. The damage of this skill increases accordingly to your Attack Speed.
(Reusable in 4 turns)
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Cooltime Turn -1
 
Skill
Effects:
Decrease
ATB
AOE
 
Scales With: ATK and SPD
 
Multiplier Formula: {ATK}*({SPD} + 50)/50

1/1
Tip of the Spear(Passive)
Each attack removes one beneficial effect from the enemy with a 30% chance. Increases your Attack Bar by 25% each time the enemy's turn ends. [Automatic Effect]
 
Skill
Effects:
Increase
ATB
Self
Effect
Remove
Buff
Single
Target
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 1,008
Date Monster Skill Change
01/29/2023 Amduat
Amduat
S3
Tip of the Spear(Passive)
Tip of the Spear(Passive)
[Effect added] Each attack removes one beneficial effect from the enemy with a 30% chance
01/29/2023 Amduat
Amduat
S2
Desert Wind
Desert Wind
Skill cooldown time decreased (5 turns 4 turns)
08/27/2016 Amduat
Amduat
S3
Tip of the Spear(Passive)
Tip of the Spear(Passive)
Attack Bar increased by 15% 25% (Activates at the end of your turn)
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