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Name: Wind Fairy King
Element: Wind
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x11

Awakening
Levels:

 
Stat Base
HP
9,885
Min 4,605
15,315 Max
Attack
659
Min 318
1,098 Max
Defense
659
Min 307
900 Max
Speed
100
Min 86
126 Max
Crit Rate
15%
Min 15%
30% Max
Crit Damage
50%
Min 50%
50% Max
Resistance
15%
Min 15%
40% Max
Accuracy
0%
Min 0%
25% Max
Skill-ups to Max
11
Min 4
18 Max
Game Mechanics:

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Leader Skill:
Increase the Accuracy of ally monsters in the Arena by 55%.

1/6
Serenity
Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 1.8*{ATK} x2

1/2
Ventilate
Instantly readies all skills of an ally except yourself. [Ventilate] will not be affected by other cooldown reduction or increasing skills.
(Reusable in 4 turns)
Cooltime Turn -1
 
Skill
Effects:
Reduce
Cooltime
Single
Target

1/6
Seal Magic
Attacks the enemy with an irresistible attack to put the target's skill on MAX cooldown and sets the Attack Bar of all enemies to 0.
(Reusable in 6 turns)
Damage +10%
Damage +10%
Cooltime Turn -1
Damage +15%
Cooltime Turn -1
 
Skill
Effects:
Decrease
ATB
AOE
Increase
Cooltime
Single
Target
Ignore
Resistance
 
Scales With: ATK
 
Multiplier Formula: 7.4*{ATK}
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 218
Date Monster Skill Change
05/28/2025 Ganymede
Ganymede
Stat Changed Unawakened: 97 100
Awakened: 113 116
12/20/2018 Ganymede
Ganymede
S1
Serenity
Serenity
[Effect Modification]
Removes a beneficial effect with a 30% chance on each strike.
Increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
01/29/2018 Ganymede
Ganymede
S2
Ventilate
Ventilate
Ally target including yourself Ally target excluding yourself
10/13/2016 Ganymede
Ganymede
S3
Seal Magic
Seal Magic
Resets the enemy targets Attack Bar and puts the targets skill on MAX cooldown (Ignores resistance) Puts the targets skill on MAX cooldown (ignores resistance) and sets the Attack Bar of all enemies to 0.
08/27/2016 Ganymede
Ganymede
S3
Seal Magic
Seal Magic
[Effect added] Ignores enemy monster's Effect Resistance
08/27/2016 Ganymede
Ganymede
S2
Ventilate
Ventilate
Cooldown decreased by 1 turn (5 turns 4 turns)
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