Overwhelm of Fire
Attacks all enemies to disturb their HP recovery for 1 turn and to increase the skill cooldown time by 1 turn each with a 70% chance each.
(Reusable in 4 turns)
Hellfire
Removes all beneficial effects granted on the enemy and weakens the enemy's Defense for 1 turn. Decreases the HP of yourself and the enemy target by 40% each with a flame and decreases the HP by 15% each if it's a Boss. Inflicts great damage to the target and creates a shield that's 50% of the inflicted damage for 3 turns afterwards.
(Reusable in 4 turns)