Stat | Base |
---|---|
HP | 9,885 |
Attack | 834 |
Defense | 648 |
Speed | 98 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 25% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
03/27/2024 |
![]() Daphnis |
S3
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Decreases the HP of yourself and the enemy target by 30% 40% (No change for the boss, which is 15% reduction) |
09/28/2022 |
![]() Daphnis |
S3
![]() |
Weakens the enemy's Defense for 1 turn if you successfully remove the beneficial effects Weakens the enemy's Defense for 1 turn without a condition |
01/15/2021 |
![]() Daphnis |
S2
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[Effect added] Disturbs the HP recovery of all enemies for 1 turn with a 70% chance |
01/15/2021 |
![]() Daphnis |
S2
![]() |
Skill name changed: Overwhelm Overwhelm of Fire |
05/28/2019 |
![]() Daphnis |
S3
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[Effect added] Weakens the enemy's Defense for 1 turn if you successfully remove the beneficial effects |
12/20/2018 |
![]() Daphnis |
S3
![]() |
[Skill Modification]
Before: Decreases the HP of yourself and the enemy target by 30% each with a flame and decreases the HP by 15% each if it's a Boss. Inflicts great damage to the target and creates a shield that's 30% of the inflicted damage for 3 turns afterwards. After: Removes all beneficial effects granted on the enemy, decreases the HP of yourself and the enemy target by 30% each with a flame and decreases the HP by 15% each if it's a Boss. Inflicts great damage to the target and creates a shield that's 50% of the inflicted damage for 3 turns afterwards. |
12/20/2018 |
![]() Daphnis |
S1
![]() |
[Effect Modification]
Removes a beneficial effect with a 30% chance on each strike. Increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike. |
06/03/2017 |
![]() Daphnis |
S3
![]() |
Decreased the cooldown time by 1 turn (5 4 turns) |
12/20/2016 |
![]() Daphnis |
S3
![]() |
[Effect added] Creates a shield that's 30% of the inflicted damage for 3 turns |
08/27/2016 |
![]() Daphnis |
S3
![]() |
Damage increased by 20%
Cooldown decreased by 1 turn (6 turns 5 turns) |