Select a monster to see teams where monster is used in defenses and/or counters.
Name: Wind Panda Warrior
Element: Wind
Archetype: Defense
Family:
Natural Stars:
Skill-ups to Max: x11

Awakening
Levels:

 
Stat Base
HP 9,720
Attack 604
Defense 725
Speed 95
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Defense of ally monsters in Guild Content by 44%.

1/6
Sequential Attack
Attacks the enemy 3 times with each strike having a 30% chance to decrease the target's Defense for 2 turns.
Damage +5%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 1.3*{ATK} x3

1/3
Calm Mind
Removes the harmful effects casted on yourself and counterattacks for 2 turns when attacked. Recovers 15% of the HP of all allies in each turn for the next 2 turns.
(Reusable in 5 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Cleanse
Self
Effect
AOE

1/5
Winds and Clouds (Passive)
The damage received from the enemy with lower Defense than yours decreases by 20%, and your Attack Bar increases by 20% whenever you are attacked. Your attacks will inflict additional damage that is proportionate to your Defense whenever you attack.
Damage +5%
Damage +5%
Damage +10%
Damage +15%
 
Skill
Effects:
Increase
ATB
Self
Effect
Decrease
Damage
 
Scales With: DEF
 
Multiplier Formula: 1.6*{DEF}
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 760
Date Monster Skill Change
09/26/2023 Feng Yan
Feng Yan
S3
Winds and Clouds (Passive)
Winds and Clouds (Passive)
[Effect added] Decreases the damage received from the enemy with lower Defense than you by 20%
07/29/2022 Feng Yan
Feng Yan
Awakening Effect Changed Increases Critical Rate by 15% Increases Accuracy by 25%
10/13/2016 Feng Yan
Feng Yan
S3
Winds and Clouds (Passive)
Winds and Clouds (Passive)
Increases your Attack Bar by 30% 20% when being attacked (Value decreased)
No Results Found.
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COUNTER
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DEFENSE
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