Select a monster to see teams where monster is used in defenses and/or counters.
Name: Wind Harp Magician
Element: Wind
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x13

Awakening
Levels:

 
Stat Base
HP 9,885
Attack 549
Defense 604
Speed 97
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Defense of ally monsters in Guild Content by 33%.

1/7
Tempting Dream
Attacks the enemy target to put the enemy to sleep for 1 turn with a 10% chance and absorb the Attack Bar by 15% with a 30% chance. The damage increases accordingly to your Attack Speed.
Damage +5%
Effect Rate +5%
Damage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
 
Skill
Effects:
Single
Target
Absorb
ATB
 
Scales With: ATK and SPD
 
Multiplier Formula: {ATK}*({SPD} + 60)/50

1/5
Healing Music
Removes harmful effects of an ally target, recovers the HP of all allies by 20% each, and grants immunity for 1 turn.
(Reusable in 4 turns)
Recovery +5%
Recovery +5%
Recovery +10%
Cooltime Turn -1
 
Skill
Effects:
Heal
AOE
Cleanse
Single
Target

1/4
Salvation Song (Passive)
Offsets the incoming damage that may cause your ally to die and instantly gains another turn. [Automatic Effect]
(Reusable in 8 turns)
Cooltime Turn -1
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Decrease
Damage
Single
Target
On Death
Additional
Turn
Self
Effect
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 1,426
Date Monster Skill Change
11/29/2021 Triana
Triana
Leader Skill Added The Defense of ally Monsters is increased by 33% in Guild content
03/13/2020 Triana
Triana
S3
Salvation Song (Passive)
Salvation Song (Passive)
Fixed an issue of not getting a turn after you nullify the damage that leads you or ally to death in certain situations
11/29/2017 Triana
Triana
S2
Healing Music
Healing Music
Modified AI according to the added skill effects
11/29/2017 Triana
Triana
S3
Salvation Song (Passive)
Salvation Song (Passive)
Decreases the cooldown by 2 turns (10 8 turns)
11/29/2017 Triana
Triana
S2
Healing Music
Healing Music
[Effect added] Removes all harmful effects of an ally target (Recovers HP after removing harmful effects)
No Results Found.
MartinaShainaWind Harp Magician
COUNTER
Feng YanWoosaLaika
DEFENSE
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