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Name: Light Harp Magician
Element: Light
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x10

Awakening
Levels:

 
Stat Base
HP 10,380
Attack 615
Defense 670
Speed 97
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Accuracy of ally monsters in the Arena by 48%.

1/7
Tempting Dream
Attacks the enemy target to put the enemy to sleep for 1 turn with a 10% chance and absorb the Attack Bar by 15% with a 30% chance. The damage increases accordingly to your Attack Speed.
Damage +5%
Effect Rate +5%
Damage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
 
Skill
Effects:
Single
Target
Absorb
ATB
 
Scales With: ATK and SPD
 
Multiplier Formula: {ATK}*({SPD} + 60)/50

1/5
Nightmare Melody
Puts all enemies to sleep for 1 turn with a 60% chance and inflicts 2 Continuous Damage effects for 2 turns with a 60% chance.
(Reusable in 4 turns)
Effect Rate +5%
Effect Rate +10%
Effect Rate +10%
Cooltime Turn -1
 
Skill
Effects:
AOE
No
Damage

1/1
Dreamy Leader (Passive)
Removes a random beneficial effect granted on the enemy every turn. Decreases the Attack Bar of the enemy target whose beneficial effect has been successfully removed by 10% and puts it to sleep for 1 turn. [Automatic Effect]
 
Skill
Effects:
Remove
Buff
Single
Target
Decrease
ATB
No
Damage
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 391
Date Monster Skill Change
09/29/2024 Celia
Celia
S3
Dreamy Leader (Passive)
Dreamy Leader (Passive)
[Effect added] Decreases the Attack Bar of the enemy target whose beneficial effect has been successfully removed by 10%
11/28/2022 Celia
Celia
S2
Nightmare Melody
Nightmare Melody
Puts all enemies to sleep with a 50% 60% chance

Inflicts 1 Continuous Damage effect for 2 turns Inflicts 2 Continuous Damage effects for 2 turns
05/28/2019 Celia
Celia
S2
Nightmare Melody
Nightmare Melody
Improved the skill effect to be displayed in more accurate location
03/30/2019 Celia
Celia
S2
Nightmare Melody
Nightmare Melody
Fixed an issue of the harmful effect activation chance not applying properly
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