Stat | Base |
---|---|
HP | 10,710 |
Attack | 604 |
Defense | 659 |
Speed | 98 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 25% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
09/26/2023 |
![]() Sonnet |
Awakening Effect Changed | Increases the Resistance by 25% Increases the Accuracy by 25% |
11/28/2022 |
![]() Sonnet |
S2
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Puts all enemies to sleep with a 50% 60% chance
Inflicts 1 Continuous Damage effect for 2 turns Inflicts 2 Continuous Damage effects for 2 turns |
11/28/2022 |
![]() Sonnet |
S3
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Shield amount: Proportionate to damage MAX HP of the caster
Creates a shield that's equivalent to 30% of the damage on all allies for 2 turns Creates a shield that's equivalent to 30% of your MAX HP on all allies for 3 turns |
11/29/2021 |
![]() Sonnet |
Leader Skill Added | The Resistance of ally Monsters is increased by 40% in Guild content |
05/28/2019 |
![]() Sonnet |
S2
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Improved the skill effect to be displayed in more accurate location |
03/30/2019 |
![]() Sonnet |
S2
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Fixed an issue of the harmful effect activation chance not applying properly |