Stat | Base |
---|---|
HP | 12,015 |
Attack | 615 |
Defense | 725 |
Speed | 113 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |
Date | Monster | Skill | Change |
---|---|---|---|
03/30/2025 |
![]() Vivachel |
S3
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Fixed an issue in Auto Mode where the skill targeted enemies not under the Threat state, even when Threat target was available. |
03/30/2022 |
![]() Vivachel |
S3
![]() |
[Effect added] Increases Attack Bar of all allies by 15% |
05/28/2019 |
![]() Vivachel |
S3
![]() |
[Effect added] Puts yourself into sleep for 1 turn after using the skill (can't be resisted and ignores the immunity) |
03/30/2019 |
![]() Vivachel |
S3
![]() |
Fixed an issue of changing the opponent's HP ratio abnormally under certain situations |
11/29/2017 |
![]() Vivachel |
S2
![]() |
Modified AI according to the added skill effects |
11/29/2017 |
![]() Vivachel |
S2
![]() |
[Effect added] Removes all harmful effects of an ally target (Recovers HP after removing harmful effects) |