Select a monster to see teams where monster is used in defenses and/or counters.
Name: Water Unicorn
Element: Water
Archetype: HP
Family:
Natural Stars:
Skill-ups to Max: x12

Awakening
Levels:

 
Stat Base
HP 11,040
Attack 604
Defense 637
Speed 99
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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1/7
Ice Horn
Attacks the enemy and Freezes the target for 1 turn with a 25% chance. This attack will deal more damage according to your MAX HP.
Damage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
 
Skill
Effects:
Single
Target
 
Scales With: ATK and MAX HP
 
Multiplier Formula: 1.8*{ATK} + 0.12*{MAX HP}

1/7
Fierce Charge
Attacks the enemy to provoke for 2 turns and counterattacks the enemy for 2 turns whenever you are attacked. The damage increases accordingly to your MAX HP.
(Reusable in 5 turns)
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Single
Target
Self
Effect
 
Scales With: ATK and MAX HP
 
Multiplier Formula: 3.0*{ATK} + 0.2*{MAX HP}

1/1
Protection Wings (Passive)
Recovers your HP by 15% each turn and increases your Defense for 2 turns when you are attacked. This effect only activates once per turn. [Automatic Effect]
 
Skill
Effects:
Self
Effect
Self-Heal
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 106
Date Monster Skill Change
07/20/2025 Amelia
Amelia
S2
Fierce Charge
Fierce Charge
[Percentage changed] Attacks the enemy to provoke for 2 turns with a 75% 100% chance.
07/20/2025 Amelia
Amelia
S3
Protection Wings (Passive)
Protection Wings (Passive)
[Percentage changed] Recovers your HP by 10% 15% each turn.
09/26/2023 Amelia
Amelia
S3
Protection Wings (Passive)
Protection Wings (Passive)
Fixed an issue where the passive effect wouldn't activate even when the Monster of the next turn attacks you after getting attacked with some skills that ignore passive activation

(e.g., (Light) Art Master's [Final Touch])
10/03/2021 Amelia
Amelia
S2
Fierce Charge
Fierce Charge
Provokes for 1 turn with a 75% chance 2 turns with a 75% chance
03/13/2020 Amelia
Amelia
S3
Protection Wings (Passive)
Protection Wings (Passive)
[Effect added] Recovers your HP by 10% each turn
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