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Name: Fire Unicorn
Element: Fire
Archetype: HP
Family:
Natural Stars:
Skill-ups to Max: x11

Awakening
Levels:

 
Stat Base
HP 11,370
Attack 637
Defense 582
Speed 99
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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1/7
Fire Horn
Attacks and Stuns the enemy for 1 turn with a 25% chance. The damage increases accordingly to your MAX HP.
Damage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
 
Skill
Effects:
Single
Target
 
Scales With: ATK and MAX HP
 
Multiplier Formula: 1.8*{ATK} + 0.12*{MAX HP}

1/6
Nature's Protection
Creates a shield equal to 30% of your MAX HP on all allies for 2 turns.
(Reusable in 5 turns)
Shield +5%
Shield +5%
Shield +10%
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
AOE

1/1
Eternal Flame (Passive)
Recovers your HP and Attack Bar by 20% each when you attack on your turn. Reduces the damage dealt by Water attribute by 50%. [Automatic Effect]
 
Skill
Effects:
Heal
Self
Effect
Increase
ATB
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 106
Date Monster Skill Change
07/20/2025 Helena
Helena
S2
Nature's Protection
Nature's Protection
(As-is) Creates a shield that's 30% of your MAX HP for 3 turns and creates a shield that's 20% of your MAX HP on all other allies for 2 turns.
(To-be) Creases a shield equal to 30% of your MAX HP on all allies for 2 turns.
10/03/2021 Helena
Helena
S3
Eternal Flame (Passive)
Eternal Flame (Passive)
[Effect added] Increases your Attack Bar by 20%
10/03/2021 Helena
Helena
S3
Eternal Flame (Passive)
Eternal Flame (Passive)
Recovers your HP by 10% 20% when you attack on your turn
03/13/2020 Helena
Helena
S3
Eternal Flame (Passive)
Eternal Flame (Passive)
[Effect added] Recovers your HP by 10% when you attack on your turn
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