Wind
| Stat | Base |
|---|---|
| HP | 12,840 |
| Attack | 681 |
| Defense | 604 |
| Speed | 100 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 07/20/2025 |
Diana |
S2
|
(As-is) Inflicts Continuous Damage for 1 turn if you succeed in removing the beneficial effect. (To-be) Inflicts Continuous Damage for 1 turn with a 50% chance regardless of removal. |
| 07/20/2025 |
Diana |
S2
|
(As-is) Creates a shield that's 30% of your MAX HP for 3 turns and creates a shield that's 20% of your MAX HP on all other allies for 2 turns. (To-be) Creases a shield equal to 30% of your MAX HP on all allies for 2 turns. |
| 07/29/2019 |
Diana |
S4
|
Fixed the error with the effect display that's shown when a turn is acquired after transforming |
| 08/30/2017 |
Diana |
S2
|
Increases inflicted damage by 25% |
| 08/30/2017 |
Diana |
S1
|
Increases inflicted damage by 11% |