Stat | Base |
---|---|
HP | 10,710 |
Attack | 538 |
Defense | 725 |
Speed | 104 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
03/30/2025 |
![]() Herne |
S3
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[Percentage changed] Attacks the enemy to decrease the Attack Bar by 50% 70% |
03/30/2022 |
![]() Herne |
S2
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If the allies don't have any harmful effects, all allies will recover their HP by 20%
Recovers the HP of all allies by 15% each without condition |
06/29/2020 |
![]() Herne |
S3
![]() |
Fixed an issue of granting Oblivion effect even if the attack lands as a Glancing Hit |
06/29/2020 |
![]() Herne |
S3
![]() |
[Effect added] Decreases the Defense for 3 turns |
10/29/2019 |
![]() Herne |
S3
![]() |
Oblivion State 2 turns 3 turns |
10/29/2019 |
![]() Herne |
S2
![]() |
HP recovery (all allies) 10% 20% |