Stat | Base |
---|---|
HP | 11,700 |
Attack | 549 |
Defense | 648 |
Speed | 104 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
03/30/2025 |
![]() Felleria |
S3
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Fixed an issue where the skill level-up effect that increases the HP recovery amount was not applied properly under certain circumstances. |
03/30/2025 |
![]() Felleria |
S3
![]() |
[Percentage changed] Recovers the HP of allies granted with harmful effects by 15% 20% |
03/30/2022 |
![]() Felleria |
S2
![]() |
If the allies don't have any harmful effects, all allies will recover their HP by 20%
Recovers the HP of all allies by 15% each without condition |
10/29/2019 |
![]() Felleria |
S3
![]() |
Fixed an issue of the turn being skipped due to the passive activation under certain situations |
10/29/2019 |
![]() Felleria |
S3
![]() |
HP recovery and shield equivalent amount 10% 15% |
10/29/2019 |
![]() Felleria |
S2
![]() |
HP recovery (all allies) 10% 20% |