Select a monster to see teams where monster is used in defenses and/or counters.
Name: Vidurr
Element: Fire
Archetype: Defense
Family: Giant Warrior
Natural Stars:
 
Stat Base
HP 9,060
Attack 505
Defense 703
Speed 96
Crit Rate 30%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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1/9
Iron Throw
Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.
Damage +5%
Effect Rate +5%
Damage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Decrease
ATB
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/4
Weak Spot Strike
Attacks the enemy target and reduces the target's Attack Bar to 0. This attack will deal more damage according to your Defense. Also, this effect can't be resisted if the enemy is granted with harmful effect.
(Reusable in 4 turns)
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Decrease
ATB
Single
Target
Ignore
Resistance
 
Scales With: ATK and DEF
 
Multiplier Formula: 2.0*{ATK} + 3.3*{DEF}

1/4
Return of Fighter (Passive)
Returns to the hall of the fighters at the moment of death to be revived with 30% HP and increases the Attack Power and Defense for 3 turns. [Automatic Effect]
(Reusable in 11 turns)
Cooltime Turn -1
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Revive
On Death
Self
Effect
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: N/A
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