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Name: Water Lightning Emperor
Element: Water
Archetype: HP
Family:
Natural Stars:
Skill-ups to Max: x8

Awakening
Levels:

 
Stat Base
HP 10,710
Attack 692
Defense 571
Speed 101
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the HP of ally monsters in Guild Content by 44%.

1/9
Lightning Strike
Attacks the enemy and steals one beneficial effect with a 50% chance.
Damage +5%
Damage +5%
Effect Rate +10%
Effect Rate +10%
Damage +10%
Damage +10%
Effect Rate +15%
Effect Rate +15%
 
Skill
Effects:
Steal
Buff
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.7*{ATK}

1/1
Learn Knowledge (Passive)
Gains Knowledge by the number of granted beneficial effects when you or an enemy is granted with a beneficial effect. In addition, gains 1 Knowledge if you have 2 or fewer Knowledge at the start of your turn. You can have up to 5 Knowledge. [Automatic Effect]
 
Skill
Effects:
Self
Effect

1/1
Forbidden Galdr
Decreases the current HP of the enemy target (bosses excluded) by 10% for every Knowledge you have. If you have 5 Knowledge, decreases the target's MAX HP by 50% instead. After that, heals all allies by the decreased HP. This skill can be used when you have at least 1 Knowledge, and all Knowledge will be consumed once you use the skill.
 
Skill
Effects:
Destroy
HP
Single
Target
Spend
Knowledge
Self
Effect
 
Multiplier Formula: 10 (Fixed)
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 1,313
Date Monster Skill Change
03/30/2022 Bolverk
Bolverk
S2
Learn Knowledge (Passive)
Learn Knowledge (Passive)
[Effect added] Gains 1 Knowledge if you have 2 or fewer Knowledge at the start of each turn
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