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Hall of Heroes: 08/11/2023
Name: Dark Sniper Mk.I
Element: Dark
Archetype: Attack
Family:
Natural Stars:
Skill-ups to Max: x9

Awakening
Levels:

 
Stat Base
HP 8,565
Attack 681
Defense 560
Speed 96
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Critical Rate of ally monsters by 19%.

1/7
Accurate Fire
Attacks the enemy to inflict damage that ignores all damage reduction effects.
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Damage +10%
 
Skill
Effects:
Ignore
Damage Reduction
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 4.5*{ATK}

1/4
Hidden Aim
Strikes the [Hidden Aim] pose. Increases the damage dealing to an enemy by 200% while in this pose, and increases the chances of receiving a Glancing Hit by 70% if you're attacked while in this pose. The [Hidden Aim] pose disables after you attack on your turn.
(Reusable in 5 turns)
Cooltime Turn -1
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Increase
Damage
Single
Target
Self
Effect

1/1
Reloading (Passive)
Maintains the [Hidden Aim] pose and increases the Attack Bar by 50% when you defeat an enemy while in the pose. [Automatic Effect]
 
Skill
Effects:
Increase
ATB
Self
Effect
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 1,588
Date Monster Skill Change
06/28/2021 Dragunov
Dragunov
S2
Hidden Aim
Hidden Aim
Improved the Al so the monster will not use [Hidden Aim] skill while they are in [Hidden Aim] pose
03/30/2021 Dragunov
Dragunov
Leader Skill Added Increases the Critical Rate of ally monsters by 19%.
03/30/2021 Dragunov
Dragunov
S2
Hidden Aim
Hidden Aim
If you get attacked while in [Hidden Aim] pose: Increases the chances of receiving a Glancing Hit by 50% 70%
03/30/2021 Dragunov
Dragunov
S1
Accurate Fire
Accurate Fire
Increased the damage by 7%
06/29/2020 Dragunov
Dragunov
S3
Reloading (Passive)
Reloading (Passive)
[Effect added] Increases the Attack Bar by 50% when you defeat an enemy
06/29/2020 Dragunov
Dragunov
S2
Hidden Aim
Hidden Aim
Decreased cooldown time by 1 turn (6 turns 5 turns)
06/29/2020 Dragunov
Dragunov
S1
Accurate Fire
Accurate Fire
Increased the damage by 10%
10/29/2019 Dragunov
Dragunov
S2
Hidden Aim
Hidden Aim
Disables the [Hidden Aim] pose after you attack.
Disables the [Hidden Aim] pose after you attack on your turn.
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