Wind
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
9
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 06/28/2021 |
Carbine |
S2
|
Improved the Al so the monster will not use [Hidden Aim] skill while they are in [Hidden Aim] pose |
| 03/30/2021 |
Carbine |
Leader Skill Added | The Resistance of ally Monsters is increased by 40% in Guild content. |
| 03/30/2021 |
Carbine |
S2
|
If you get attacked while in [Hidden Aim] pose: Increases the chances of receiving a Glancing Hit by 50% 70% |
| 03/30/2021 |
Carbine |
S1
|
Increased the damage by 7% |
| 06/29/2020 |
Carbine |
S3
|
Increases the Attack Bar by 50% 100% |
| 06/29/2020 |
Carbine |
S2
|
Decreased cooldown time by 1 turn (6 turns 5 turns) |
| 06/29/2020 |
Carbine |
S1
|
Increased the damage by 10% |
| 10/29/2019 |
Carbine |
S2
|
Disables the [Hidden Aim] pose after you attack.
Disables the [Hidden Aim] pose after you attack on your turn. |
| 10/29/2019 |
Carbine |
S3
|
[Effect added] When the enemy's attack lands as a glancing hit Increases the Attack Bar by 30%.
Increases the Attack Bar by 50% and Attack Power for 1 turn. |