Select a monster to see teams where monster is used in defenses and/or counters.
Name: Magnum
Element: Light
Archetype: Attack
Family: Sniper Mk.I
Natural Stars:
 
Stat Base
HP 9,060
Attack 769
Defense 604
Speed 97
Crit Rate 30%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Attack Power of ally monsters by 25%.

1/7
Accurate Fire
Attacks the enemy to inflict damage that ignores all damage reduction effects.
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Damage +10%
 
Skill
Effects:
Ignore
Damage Reduction
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 4.5*{ATK}

1/6
Suppressive Fire
Removes all beneficial effects granted on the enemy target with a 70% chance, and deals damage that increases according the number of beneficial effects removed.
(Reusable in 4 turns)
Damage +10%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
 
Skill
Effects:
Remove
Buff
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 5.0*{ATK}

1/1
Snipe Preparation (Passive)
Increases the Attack Bar by 25% whenever an enemy gains a beneficial effect from a skill and increases your Attack Power for 1 turn. [Automatic Effect]
 
Skill
Effects:
Increase
ATB
Self
Effect
CarcanoVigorMagnum
Carcano Vigor Magnum
Leader Skill:
Increase the Attack Speed of ally monsters in Guild Content by 24%.
Contributed By: ArchmageGromph on 05/03/2021 02:49 PM UTC
MagnumRacuniRoid
COUNTER
KhmunBastetOdin
DEFENSE
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