Wind
| Stat | Base |
|---|---|
| HP | 10,050 |
| Attack | 790 |
| Defense | 681 |
| Speed | 103 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 07/20/2025 |
Christina |
S3
|
[Effect changed] When fully accumulated, removes all harmful effects (excluding including inability effects) at the start of your turn. |
| 11/27/2024 |
Christina |
S3
|
[Effect added] When the passive effect is stacked up to 5 times, removes all harmful effects (excluding inability effects) from yourself at the start of your turn |
| 03/27/2024 |
Christina |
S4
|
(As-is) Grants Oblivion for 2 turns to the enemy target (To-be) Decreases Defense for 1 turn and grants Oblivion for 1 turn to the enemy target |
| 03/28/2023 |
Christina |
S4
|
Attacks once twice
First Attack: Grants Oblivion effect on the enemy target for 2 turns Second Attack: Attacks all enemies (inflicts damage in proportion to the no. of allies alive) |
| 01/27/2022 |
Christina |
S4
|
[Effect added] The attack won't land as a glancing hit **The damage will be changed due to the new effect added (attack won't land as a glancing hit) |
| 01/07/2020 |
Christina |
S3
|
[Effect changed]
Resets whenever your turn ends Resets after you attack on your turn |
| 07/29/2019 |
Christina |
S4
|
The damage increases in proportion to the number of allies alive and Attack Power of all allies.
The damage increases in proportion to the number of allies alive. |
| 07/29/2019 |
Christina |
S3
|
[Passive activation condition changed]
The passive effect is activated when you are attacked ally is attacked * Passive effect Increases the damage to be dealt to an enemy on the next turn by 15% (Accumulates up to 5 times) |
| 07/29/2019 |
Christina |
S2
|
[Effect added] Removes 1 beneficial effect with a 50% chance. |