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Name: Demon
Element: Water
Archetype: Attack
Family:
Natural Stars:
Skill-ups to Max: x10

Awakening
Levels:

 
Stat Base
HP 9,885
Attack 736
Defense 582
Speed 103
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Resistance of ally monsters in the Arena by 55%.

1/5
Sword of Destruction
Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.
Damage +5%
Damage +5%
Damage +10%
Damage +10%
 
Scales With: ATK
 
Multiplier Formula: 3.7*{ATK}

1/7
Madness Judgement
Consumes half of your current HP to attack the enemy target. This attack will ignore a portion of the enemy's Defense as your HP status worsens.
(Reusable in 5 turns)
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Self-Harm
Self
Effect
Ignore
DEF
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 5.4*{ATK}

1/1
Repeated Nightmare (Passive)
Glancing hit does not occur when you attack. If allies and enemies act for 12 turns when you are dead, you will revive with little HP and then gain a turn instantly. [Automatic Effect]
 
Skill
Effects:
Revive
Self
Effect
Additional
Turn
Leader Skill:
Increase the Resistance of ally monsters in the Arena by 55%.

1/5
Sword of Destruction
Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.
Damage +5%
Damage +5%
Damage +10%
Damage +10%
 
Scales With: ATK
 
Multiplier Formula: 3.7*{ATK}

1/7
Madness Judgement
Consumes half of your current HP to attack the enemy target. This attack will ignore a portion of the enemy's Defense as your HP status worsens.
(Reusable in 5 turns)
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Self-Harm
Self
Effect
Ignore
DEF
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 5.4*{ATK}

1/1
Repeated Nightmare (Passive)
Revives with little HP and fills up your Attack Bar by 100% if allies and enemies act for 12 turns when you are dead. [Automatic Effect]
 
Skill
Effects:
Revive
Self
Effect
Increase
ATB
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 886
Date Monster Skill Change
05/30/2023 Belial
Belial
S3
Repeated Nightmare (Passive)
Repeated Nightmare (Passive)
Revives with little HP and a full Attack Bar Revives with little HP and gains a turn instantly

[Effect Removed] Creates a shield that's proportionate to your HP for 1 turn
11/28/2022 Belial
Belial
S3
Repeated Nightmare (Passive)
Repeated Nightmare (Passive)
Shield amount increased by 71%

(Shield amount is proportionate to the caster's level)
05/30/2022 Belial
Belial
S3
Repeated Nightmare (Passive)
Repeated Nightmare (Passive)
[Effect added] Glancing hit does not occur when you attack
03/13/2020 Belial
Belial
S3
Repeated Nightmare (Passive)
Repeated Nightmare (Passive)
[Effect added] When reviving, creates a shield that's proportionate to your level for 1 turn
No Results Found.
CarcanoArielDemon
COUNTER
NanaJunoSavannah
DEFENSE
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