Water
| Stat | Base |
|---|---|
| HP | 9,555 |
| Attack | 538 |
| Defense | 801 |
| Speed | 93 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |



| Date | Monster | Skill | Change |
|---|---|---|---|
| 01/30/2024 |
Tanzaite |
S3
|
[Effect added] Starts the battle in a statue condition |
| 07/29/2022 |
Tanzaite |
S2
|
Recovers your HP by 10% 15% when the statue state is gone |
| 07/29/2022 |
Tanzaite |
S3
|
If your turn ends with less than 50% 70% HP, you will be turned into a statue until the next turn starts |
| 06/29/2020 |
Tanzaite |
S3
|
Fixed an issue of all inability effects disappearing on the next turn even if the monster was under inability effect for 2 turns in Statue condition in battles against Leos |
| 06/29/2020 |
Tanzaite |
S3
|
[Passive activation condition eased]
If your turn ends with less than 30% 50% HP, you will be turned into a statue |
| 06/29/2020 |
Tanzaite |
S1
|
[Effect added] Stuns the enemy for 1 turn with a 30% chance |
| 01/07/2020 |
Tanzaite |
S2
|
Increased the damage by approx. 24% |
| 01/07/2020 |
Tanzaite |
S1
|
Increases the Defense by 20% each 30% each (Accumulates up to 5 times) |
| 01/07/2020 |
Tanzaite |
S1
|
Increased the damage by 11% |