Leader Skill: Increase the HP of ally monsters with Light attribute by 40%.
1/7
Stone Claws
Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)
Earth Strike
Inflicts damage on all enemies in proportion to your Defense and provokes them for 1 turn with an 80% chance each. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed.
(Reusable in 4 turns)
Statue of Trial (Passive)
When you are turned into a statue, increases the skill cooldown time of the target that attacks you by 2 turns. The cooldown time can be increased over the MAX cooldown time for Monsters excluding the bosses. [Automatic Effect]
Skill Effects:
Increase Cooltime
Single Target
No Damage
Leader Skill: Increase the HP of ally monsters with Light attribute by 40%.
1/7
Stone Claws
Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)
Earth Strike
Inflicts damage on all enemies in proportion to your Defense and provokes them for 1 turn with an 80% chance each. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed.
(Reusable in 4 turns)
Statue of Trial (Passive)
When you are turned into a statue, increases the skill cooldown time of the target that attacks you by 2 turns. The cooldown time can be increased over the MAX cooldown time for Monsters excluding the bosses. [Automatic Effect]