Dark
| Stat | Base |
|---|---|
| HP | 9,390 |
| Attack | 494 |
| Defense | 856 |
| Speed | 93 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 03/27/2024 |
Onyx |
S3
|
Start the battle in a statue state Starts the battle in a statue state with a 50% chance |
| 01/30/2024 |
Onyx |
S3
|
[Effect added] Starts the battle in a statue condition |
| 07/29/2022 |
Onyx |
S2
|
Recovers your HP by 10% 15% when the statue state is gone |
| 06/29/2020 |
Onyx |
S3
|
Fixed an issue of all inability effects disappearing on the next turn even if the monster was under inability effect for 2 turns in Statue condition in battles against Leos |
| 06/29/2020 |
Onyx |
S2
|
[Effect added] Provokes for 1 turn |
| 06/29/2020 |
Onyx |
S1
|
[Effect added] Stuns the enemy for 1 turn with a 30% chance |
| 01/07/2020 |
Onyx |
S2
|
Increased the damage by approx. 35% |
| 01/07/2020 |
Onyx |
S1
|
Increases the Defense by 20% each 30% each (Accumulates up to 5 times) |
| 01/07/2020 |
Onyx |
S1
|
Increased the damage by 11% |