Select a monster to see teams where monster is used in defenses and/or counters.
Hall of Heroes: 01/12/2024
Name: Onyx
Element: Dark
Archetype: Defense
Family: Gargoyle
Natural Stars:
 
Stat Base
HP 9,390
Attack 494
Defense 856
Speed 93
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Leader Skill:
Increase the HP of ally monsters with Dark attribute by 40%.

1/7
Stone Claws
Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%
 
Skill
Effects:
Single
Target
Accumulate
DEF
Self
Effect
 
Scales With: ATK and DEF
 
Multiplier Formula: 1.8*{ATK} + 2.9*{DEF}

1/3
Destructive Claws
Inflicts damage on the enemy in proportion to your Defense, destroys the target's HP by the amount of damage dealt and provokes for 1 turn. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed.
(Reusable in 5 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Destroy
HP
Single
Target
 
Scales With: DEF
 
Multiplier Formula: 1.35*{DEF} (Fixed)

1/1
Statue of Immortal (Passive)
Turns into a statue when the battle begins with a 50% chance. Or, turns into a statue when your turn ends until the next turn starts with a 30% chance. You can't get defeated when you are turned into a statue. [Automatic Effect]
 
Skill
Effects:
Self
Effect
Leader Skill:
Increase the HP of ally monsters with Dark attribute by 40%.

1/7
Stone Claws
Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%
 
Skill
Effects:
Single
Target
Accumulate
DEF
Self
Effect
 
Scales With: ATK and DEF
 
Multiplier Formula: 1.8*{ATK} + 2.9*{DEF}

1/3
Destructive Claws
Inflicts damage on the enemy in proportion to your Defense, destroys the target's HP by the amount of damage dealt and provokes for 1 turn. Afterwards, you will be turned into a statue until the next turn starts. While you are a statue, you won't be able to move. But you will gain immunity against inability effects, receive 30% less damage and recover your HP by 15% when the statue state is removed.
(Reusable in 5 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Destroy
HP
Single
Target
 
Scales With: DEF
 
Multiplier Formula: 1.35*{DEF} (Fixed)

1/1
Statue of Immortal (Passive)
Turns into a statue when the battle begins with a 50% chance. Or, turns into a statue when your turn ends until the next turn starts with a 30% chance. You can't get defeated when you are turned into a statue. [Automatic Effect]
 
Skill
Effects:
Self
Effect
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