Wind
| Stat | Base |
|---|---|
| HP | 10,215 |
| Attack | 703 |
| Defense | 593 |
| Speed | 107 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 05/29/2024 |
Savannah |
Awakening Effect Changed | Increases Resistance by 25% Increases Accuracy by 25% |
| 07/28/2023 |
Savannah |
S2
|
Fixed an issue of the damage increasing abnormally when replacing beneficial effect with Continuous Damage under certain situations
**With this adjustment, the visual effects of skills that replace beneficial effects with harmful effects have been fixed. |
| 06/29/2020 |
Savannah |
S3
|
[Effect changed] If the enemy's Attack Speed is slower than yours,
sets the enemy's Attack Bar to 0 decreases the enemy's Attack Bar by 75% |
| 06/29/2020 |
Savannah |
S4
|
Beneficial/harmful effects will be remained when the rider dismounts the beast |
| 01/07/2020 |
Savannah |
S1
|
[Necropolis - Ancient Lich King) Fixed the issue of the Monster that returns from the Imprison Soul having an abnormal amount of HP |