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Collaboration: Street Fighter
Name: Light Striker
Element: Light
Archetype: Attack
Family:
Natural Stars:
Skill-ups to Max: x11

Awakening
Levels:

 
Stat Base
HP 10,050
Attack 769
Defense 538
Speed 102
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Resistance of ally monsters by 41%.

1/6
Mach Punch
Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.7*{ATK}

1/5
Rolling Spike
Attacks all enemies 3 times. Each attack has a 20% chance to remove one beneficial effect and a 30% chance to absorb the Attack Bar randomly between 10% - 15%.
(Reusable in 4 turns)
Damage +5%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
 
Skill
Effects:
Absorb
ATB
AOE
Remove
Buff
 
Scales With: ATK
 
Multiplier Formula: 1.5*{ATK} x3

1/3
Final Drive
Increases your Attack Power and Critical Rate for 2 turns, and inflicts damage to all enemies that ignores all damage reduction effects. Gains a turn instantly if the enemy gets defeated by this attack.
(Reusable in 5 turns)
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Additional
Turn
On Death
Self
Effect
Ignore
Damage Reduction
AOE
 
Scales With: ATK
 
Multiplier Formula: 5.7*{ATK}
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 1,008
Date Monster Skill Change
01/29/2023 Talisman
Talisman
S2
Rolling Spike
Rolling Spike
Absorbs the Attack Bar of all enemies randomly between 10%-20%
10%-15% with a 30% chance
11/28/2022 Talisman
Talisman
S3
Final Drive
Final Drive
[Effect added] Increases your Critical Rate for 2 turns before attacking
11/28/2022 Talisman
Talisman
S3
Final Drive
Final Drive
Damage increased by 9%
11/28/2022 Talisman
Talisman
S2
Rolling Spike
Rolling Spike
Absorbs the Attack Bar of all enemies by 10% with a 30% chance
Absorbs the Attack Bar of all enemies randomly between 10%-20% with a 30% chance
01/27/2022 Talisman
Talisman
S3
Final Drive
Final Drive
Damage increased by approximately 6%
06/28/2021 Talisman
Talisman
S3
Final Drive
Final Drive
Increased the damage by 7%
06/28/2021 Talisman
Talisman
S2
Rolling Spike
Rolling Spike
Removes a beneficial effect with a 30% 20% chance
01/15/2021 Talisman
Talisman
S2
Rolling Spike
Rolling Spike
Increased the damage by 15%
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