Stat | Base |
---|---|
HP | 12,180 |
Attack | 714 |
Defense | 615 |
Speed | 98 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 40% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
07/24/2024 |
![]() Borgnine |
S3
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(As-is) When all allies are attacked by the target with destroyed HP, decreases the incoming damage in proportion to the destroyed HP and increases the chance of receiving a Glancing Hit (To-be) When allies attack the enemy with destroyed HP, increases the damage they deal in proportion to the enemy's destroyed HP |
03/27/2024 |
![]() Borgnine |
S3
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[Effect added] When attacked by the enemy with destroyed HP: Increases the chance of landing a Glancing Hit (Up to 30%) in proportion to the enemy's destroyed HP |
06/28/2021 |
![]() Borgnine |
S3
![]() |
Destroys the enemy's MAX HP by 50% of the damage dealt
After attacking, destroys the enemy's MAX HP by 50% of the enemy's lost HP |
01/15/2021 |
![]() Borgnine |
S2
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[Effect changed]
Decreases the Attack Power for 1 turn Decreases the Defense for 1 turn |
01/15/2021 |
![]() Borgnine |
S2
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Decreased cooldown time by 1 turn (4 turns 3 turns) |
01/15/2021 |
![]() Borgnine |
S3
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Destroys the enemy's MAX HP by 30% of the damage dealt
Destroys the enemy's MAX HP by 50% of the damage dealt |
01/15/2021 |
![]() Borgnine |
S1
![]() |
Inflicts damage in proportion to ATK Inflicts damage in proportion to your MAX HP and ATK |