Water
| Stat | Base |
|---|---|
| HP | 9,555 |
| Attack | 747 |
| Defense | 593 |
| Speed | 101 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 07/29/2022 |
Kyle |
S3
|
Changed so a Monster will gain a turn by taking damage from the enemy's counterattack when the Monster can get an additional turn by meeting the condition |
| 06/28/2021 |
Kyle |
S3
|
[Effect added] Changed to increase damage by 100% on turns acquired additionally
**Passive Effect: Increases the damage by 100% if you get a turn without getting attacked for 1 turn, and gains another turn instantly after attacking |
| 06/28/2021 |
Kyle |
S2
|
Increased the damage by 7% |
| 06/28/2021 |
Kyle |
S1
|
Increased the damage by 8% |
| 01/15/2021 |
Kyle |
S3
|
[Passive effect changed]
Recovers your HP by 20% if you get a turn without getting attacked for 1 turn If you get a turn without getting attacked for 1 turn, you will get another turn instantly after attacking on your next attack (Gaining an additional turn can be activated once per turn) |