Stat | Base |
---|---|
HP | 9,555 |
Attack | 747 |
Defense | 593 |
Speed | 101 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |
Date | Monster | Skill | Change |
---|---|---|---|
07/29/2022 |
![]() Kyle |
S3
![]() |
Changed so a Monster will gain a turn by taking damage from the enemy's counterattack when the Monster can get an additional turn by meeting the condition |
06/28/2021 |
![]() Kyle |
S3
![]() |
[Effect added] Changed to increase damage by 100% on turns acquired additionally
**Passive Effect: Increases the damage by 100% if you get a turn without getting attacked for 1 turn, and gains another turn instantly after attacking |
06/28/2021 |
![]() Kyle |
S2
![]() |
Increased the damage by 7% |
06/28/2021 |
![]() Kyle |
S1
![]() |
Increased the damage by 8% |
01/15/2021 |
![]() Kyle |
S3
![]() |
[Passive effect changed]
Recovers your HP by 20% if you get a turn without getting attacked for 1 turn If you get a turn without getting attacked for 1 turn, you will get another turn instantly after attacking on your next attack (Gaining an additional turn can be activated once per turn) |